Retrograde powers live, team-based challenge experiences that transform conferences, expos, and festivals into collaborative games.
Retrograde adds an interactive gameplay layer to conferences and live events. Participants form teams, explore the venue, solve challenges, interact with booths, and climb a live leaderboard — transforming passive attendance into collaborative exploration.
Each event becomes its own playable world.
Attendees enter a conference code and join or create a team.
Players navigate a challenge map representing the event environment.
Teams interact with sessions, booths, puzzles, and real-world prompts.
Submissions update a live leaderboard in real time.
Teams compete and collaborate throughout the conference.
The Retrograde platform creates an isolated gameplay environment for every event. This architecture allows the engine to power multiple events simultaneously.
Attendees collaborate through team formation.
Interactive maps guide exploration of the event.
Sponsors host interactive challenges.
Scores update instantly during gameplay.
Control challenges, teams, and metrics.
Measure engagement across the venue.
Organizers manage the event through a central dashboard. This enables rapid deployment for both small and large conferences.
Retrograde runs on a scalable web architecture designed for live events.
See Retrograde in action. We'll walk you through the platform, discuss your event needs, and set up a pilot experience tailored to your conference.